Alliance/Front/Federation/Guild

(choose a name that suits you the most)



What is it?

It’s a faction (or an alliance of factions) which takes active and significant part in creating OldTown game plot.

Who is it for?

For every faction (or group of factions) that wants to have a bigger role in CREATING OldTown game plot. That means fulfilling tasks that will be assigned by organisers every morning during faction coordinators meetings. Of course, the tasks will be matched (where possible) to the particular faction’s in-game goals.

Requirements:

  • Building a camp that includes a big and easily accessible space available for all participants (like Platon’s passage, Alcochemists’ bar, Toxic Crew’s performance scene, Sicz square, Route bar). Owning a camp means also being responsible for its area (detailed responsibilities described below).
  • Attending  the faction coordinators’ meetings both before and during the festival.
  • Fulfilling the tasks assigned to them during the faction coordinators’ meetings.
  • Designating ONE person which will be responsible for accounting the financial funding received by the organisation. This person doesn’t have to be the faction coordinator as well.
  • Organising one event available for other players (e.g. Price Fighters, Jugger, a lottery etc.).
  • Offering quests to other players.
  • Applying by 28th February 2019 via the form available on the OldTown website.

Benefits:

  • Subsidized electricity costs
  • Support (financial or by providing materials) of camp construction after the project is presented to and accepted by the organisers
  • Priority in assigning the camp area
  • Free accreditation for faction coordinators
  • Possibility of creating and influencing OldTown main game plot
  • Possibility of building the camp at least 2 weeks before the start of the event on guarded festival area
  • An organiser assigned to the faction responsible for dealing with its in-game matters
  • Access to a Facebook group for direct communication with all main OldTown organisers
  • Other benefits, discussed individually

Limited number of applications: 5 (might be changed). One application might pertain to one faction or an alliance of several factions. The organisers reserve the right to deny a correct application if the limit of applications has been reached. Applications are not considered on a first come first served basis. In case of an alliance we require building a shared camp, but one in which it’s possible to recognise the different factions belonging to it. The camp project has to be accepted by the organisers. The camp has to include a big, easily accessible place available for other participants.

Link: Conglomerate registration form


Faction


What is it?

A faction is a group set in the Polish post-apocalyptic universe, that has its own history (in-game plot) and has been accepted by the organisers. A faction has to consist of at least 15 players, be able to build a camp in post-apocalyptic setting and give out quests to other larp participants. The faction coordinators do not attend the daily coordinator meetings.

Who is it for?

If you’re a group of friends or a faction, but you don’t want to have tasks assigned by the organisers every day and you prefer to fulfill your own tasks and goals while interacting with other players and giving them quests, become a faction.

Requirements:

  • At least 15 players
  • Building a camp
  • Being responsible for the camp area (detailed responsibilities described below)
  • Submitting a plan of quests for other players to the organisers (the quests have to be accepted by the organisers)
  • Applying by 31st March 2019 via the form available on the OldTown website.
  • The factions belonging to an alliance/front/federation/guild can (if they feel the need to provide the organisers with personalised information regarding the faction), but are not required to fill in the faction form.

Benefits:

  • A free accreditation for the faction coordinator
  • An area for camp construction

Link: Faction registration form


Group

What is it?

A group consisting of any number of players, set in the Polish post-apocalyptic universe, that has its own history (in-game plot) and has been accepted by the organisers, that wants to have a camp in the in-game area. A group has to be able to build a camp in a post-apocalyptic setting, although it is not interested in giving out quests nor closer cooperation with the organisers.

Who is it for?

If you have a cool idea for a camp and want to be assigned an area to build it, but you’re not interested in giving out quests or closer cooperation with the organisers. It’s a good solution for every group that just wants to have their own camp and doesn’t want to have any further responsibilities to the organisation.

Requirements:

  • Submitting a camp project to the organisers (the more detailed the project, the bigger the chance of being assigned an area). The camp project has to be accepted by the organisers.
  • Building a camp
  • Being responsible for the camp area (detailed responsibilities described below)
  • Applying by 31st March 2019 via the form available on the OldTown website.

Benefits:

  • An area for camp construction

Link: Group registration form

Keeping the place in order, which means:

  • The area has to be cleared of dangerous materials (glass, metal rods).
  • Potentially dangerous places (holes, ruins, facilities) that cannot be removed or covered have to be clearly marked and secured from being accessed by other individuals.
  • During the festival: GUILDS and FACTIONS are required to provide a “post-apocalyptic looking” trash can (the trash cans will be emptied every morning).
  • The trash in the trash cans has to be packed in trash bags, sealed or tied up. If the trash can is a mess, the Trashers will take the whole bin away.
  • After the festival the whole camp area has to be cleaned:
    • trash packed in bags and gathered in one spot to be taken away,
    • construction materials that are to be taken to the warehouse have to be organised and gathered in one spot,
    • tyres – returned to where they were taken from,
    • furniture – returned to where it was taken from.

Trash that’s in bags (tied up!) can be taken away by us. Recycling of tyres and furniture, however, is very troublesome and requires us – the Association – to pay high recycling fees.

  • Storage of big scenography elements, cars etc. has to be discussed with the organisers beforehand – we try to provide such possibility.
  • Not abiding to the above rules might result in denial of accepting the registration of the group/faction/guilds in subsequent years.